This conference will focus on the latest challenges and changes that the industry has faced in most recent years. As with AES audio for games conferences in 2011 and 2009, London in February 2013 will bring together new and established professionals in the area. The conference aims to reflect the needs and interests of all professionals working in or around the area of game audio, further the dialog between existing industry experts, create a forum for sharing techniques and technology, and help advance game audio on current and future platforms.
There are several ways you can get involved:
Deadline for paper/poster proposals: 2012 August 13
Accepted authors notified by: 2012 October 12
Deadline for final manuscripts: 2012 November 9